DCF 2009
Comic Tips
- Show & discuss models.
- Approve storyboards.
- Allot adequate time for drawing & Emphasize keeping artwork simple.
- Schedule scanning time or use computer drawing tools or photos.
- Create & use a peer-review matrix with student input. Here’s ours (xls.)
- Final product: print & web versions (post web versions to your wiki!)
- Comic Life Software
- Links to other comic software can be found at: http://edorigami.wikispaces.com/Comic+Tools
Wiki Tips
- Show & discuss models.
- Use wiki as a showcase for class projects.
- Every student has their own page until you swap (you cannot simultaneously edit the same page).
- Establish class rules (When and how much should students edit someone else’s work? Can students edit just during class time?)
- Create & use a peer-review matrix with student input.
- PBWiki allows you to make logins for students without using email addresses
- My class’ wiki is here, feel free to copy any ideas you like.
Blog Tips
- Show & discuss models.
- Use as an incentive.
- Comments should express a strong opinion or unique thought.
- Encourage students to speak in their own voice & keep comments brief – no book reviews or reports.
- Approve drafts of the first few posts.
- Using pseudonyms protects privacy while identifying multiple comments as their own, helping them develop their voice for an audience.
- Have students come back and read subsequent comments on books they’ve commented on. Encourage respectful dialogue.
- DCF Blog Who & What
Pam Burke will create & maintain this year.
Kate Davie from Blue Mnt. in Wells River will moderate this year. No Advertising!
Learning with 21st Century Tools – The 2009-2012 Vermont Educational Technology Plan
Twenty-first century learning engages students through technology in these key ways:
- Students learn actively, engaging in and completing projects about which they have cause to care.
- Students work together, in pairs and groups, meeting challenges that call on their creativity.
- Students interact and communicate with others: peers, educators, and experts within or outside school and they build the feedback they receive into their work.
- Students access information in virtually limitless ways.
- Schools embrace technology as a powerful force in students’ lives, and open new doors to accessibility.
- Adults in schools are open to seeing relevant uses within the classroom for the technology tools that students are using outside school.